Defense tower
Made with 3ds Max and Photoshop. 928 triangles, 512x512 texture.
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Concept by Sean Higgins.
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Handpainted texture.
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Stockade fence
Made with ZBrush, 3ds Max, nDo2, and Photoshop.
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Stairs
Made with ZBrush, 3ds Max, Xnormal, Handplane, Photoshop, and UDK. The moss was added with vertex blending.
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Tree
Made with 3ds Max, nDo, Photoshop, and UDK. I made high-res models for the branch and leaf textures, edited the vertex normals for better shading, and used vertex color for the trunk.
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Grasses
Made with 3ds Max, Photoshop, and UDK. I made high-res models for the grass textures, and tweaked the vertex normals for better shading.
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Cowgirl
Created with 3ds Max and Photoshop. The texture is hand-painted, no photosource. Concept is over on my 2D Work page.
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Animated Skybox
Erupting volcano effect made with 3ds Max, Photoshop, and a proprietary game engine. More details on the MMO World Building page.
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