Eric Chadwick
Digital Artist
contact@ericchadwick.com
Defense tower
Made with 3ds Max and Photoshop. 928 triangles, 512x512 texture.




Concept by Sean Higgins.




Handpainted texture.





Stockade fence
Made with ZBrush, 3ds Max, nDo2, and Photoshop.









Stairs
Made with ZBrush, 3ds Max, Xnormal, Handplane, Photoshop, and UDK. The moss was added with vertex blending.





Tree
Made with 3ds Max, nDo, Photoshop, and UDK. I made high-res models for the branch and leaf textures, edited the vertex normals for better shading, and used vertex color for the trunk.





Grasses
Made with 3ds Max, Photoshop, and UDK. I made high-res models for the grass textures, and tweaked the vertex normals for better shading.







Cowgirl
Created with 3ds Max and Photoshop. The texture is hand-painted, no photosource. Concept is over on my 2D Work page.







Animated Skybox
Erupting volcano effect made with 3ds Max, Photoshop, and a proprietary game engine. More details on the MMO World Building page.